It’s great that we’re getting this game with some much-needed touchups, but all you have to do to see the problem is look to the Switch’s predecessor: the Wii U. Especially since it looks like it’ll have story connections to the forthcoming Breath of the Wild sequel. It’s not my favorite Zelda title, but I’m happy to see it getting some love all these years later. And this issue just gets more and frustrating as time goes on and new entries for storied franchises come out.Ĭase in point: later this month The Legend of Zelda: Skyward Sword HD comes to the Switch with some graphical upgrades and quality of life improvements. The runaway success of their latest hardware seems to have had an adverse effect on their desire to allow gamers access to their vast library of classic titles. That is until 2017 and the advent of the Nintendo Switch. Nintendo branded this feature the “Virtual Console,” a moniker that would become synonymous with their hardware over the next decade. Now all you had to do was select the icon on your Wii’s home screen and you were all set. No longer would you have to dust off the old Super Nintendo to play A Link to the Past. The Wii accepted Gamecube discs just as easily as it did Wii ones.īut what made the Wii revolutionary (other than its motion controls) was the ready availability of classic Nintendo games on its digital storefront. Back then backward compatibility was an expectation rather than the marvel it is today. Nintendo could be considered a pioneer in this market, finding a niche no one anticipated.
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Digital games were a burgeoning market at the time, something the video game industry writ large wasn’t yet familiar with.